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标题: 昂立幼儿英语一教材分析 [打印本页]
作者: admin 时间: 2017-4-21 14:46
标题: 昂立幼儿英语一教材分析
幼儿一册教材分析
(一) 学生情况分析
1. 为3-4岁的幼儿, 大部分没有接触过课堂教学,老师应对其进行良好学习习惯的培养( 不能随便走动, 课前方便, 举手发言, 大声朗读, 指令语的训练等.指令性语言如one two three four four four .)
2. 学生年龄很小, 注意力持续时间短暂, 教师应科学合理的设计教学(因为这个年龄段的幼儿注意力集中的时间只有15-20分钟,所以教学中要以学生的活动为主,让他们大量地动起来, 在游玩中学知识,在运动中记忆.在幼儿要分神的时候适时地穿插律动和歌曲,调节情绪)
3. 对英语学习产生新鲜感和浓厚的兴趣,但他们学习英语完全是凭间接兴趣,是由喜欢各种漂亮的奖品和课堂中的有趣的游戏进而喜欢英语的,因而要求教师要能很好地利用和发挥奖品的作用(适当的奖励),设计符合幼儿心理喜好的游戏活动,这样才能达到我们的以培养幼儿学习兴趣为宗旨的目的.
4. 从未接触过英语,良好的英语学习启蒙是学好英语的前提, 因此培养学生的标准的语音语调和良好的语流语感应是本期教学的主要任务.
(二) 教学要求
1. 培养学生的英语思维, 在教学中尽一切可能地运用直观教具( 图片, 手偶, 实物等), 尽可能多地创设真实的语言情景, 让学生在情景中进行亲身的情绪体验, 达到深刻记忆并灵活运用的程度.
2. 了解这个阶段幼儿的心理特点( 好动,好玩,好奇,好新鲜,好表扬), 使教学符合他们的心理需要.
3. 幼儿的注意力容易分散, 这就要求教学要能很好地吸引住幼儿, 因此要求老师从表情,语言,教学上下工夫.
(三) 教材内容及教学时间分配
1. 教材总课时依照当地情况为18-20个课时
2. 实验班 (一次一节课)
1)口语: 两节课教一组( 每节课占15分钟)
2) 课文: 根据课文内容分成一些片段, 每周教一个片段( 每节课占25分钟)
3) 单词:三个( 每节课占10分钟)
3. 业余幼儿班
1) 每次一组口语(25分钟)
2)课文: 每次一个情景片段(45分钟)
3) 单词:4-5个( 20分钟)
(四)教学目标
1.口语:要求能熟练回答老师的提问,对于简单的口语要求能问能答
2.课文:生动熟练地表演朗诵;能进行角色表演;
3.单词:掌握音、义;能认读图片
(五)单元分析详解
UNIT1
口语:Hello, I’m Onon! Hello, I’m Lily! Hello, I’m Miss White.
重、难点:I’m ___. (闭唇)
1. 老师先介绍自己,很缓慢,但是不要多次, 可以利用手偶将句型进行多次的输入,
2. 然后请小朋友来玩配音的游戏,老师到每个小朋友的身边/身后 不断的输入I’m 并且加上小朋友的名字,先是老师的示范,然后让孩子自己加自己的名字。
3. 带读 I’m 注意闭唇 的强调。 歌曲 以及利用手偶来各个的进行检查
4. 请孩子自己在后面加上自己的名字。
Game: Magic stick 。 魔棒点到谁,谁就站起来说自己的名字,及时进行表扬。
5. 带读之后,采用door game 进行操练。
a. 请两个学生当门, T 走进来,看看哪个小朋友最先和Miss Lee 打招呼!
b. 选取学生来当小老师。进行不断的替换
6.Telephone Game:请小朋友拿出电话, 老师假装拨号: Hello, ____.
请小朋友说: Hello, Miss ____.
课文:Look! Fat mice! They live in ahouse.
重、难点look /k/ fat/t/ 清辅音 mice/ai/ 双元音 they咬舌音 live /i/ /v/ house双元音
1.Look[k]直拼法—轻读比赛—hide and seek。
3.Fat mice trick game:教师做fat和thin的动作,学生根据教师的动作朗读。
4.They[th]学生模仿教师检查,小老师制度,读的好的带读并给予奖励。
5.They live in a house。Game:dragon game。
6.情景:学生扮老鼠,老师扮猫,猫捉老鼠。
加分机制,房子里面加老鼠。输入:Look, fat mice. They live in a house.
UNIT2
口语: Hello, What’s yourname?I’m Mary. Nice to meetyou. Same here.
重、难点:same的发音难点
1. game:击鼓传花Magic stick.可以采取小话筒进行单个的检查.也是对前次课的复习
2.歌曲: Hello, what’s yourname?
3.same here. (在初次的课堂上就需要要求学生用here来回答老师的点名)
课文:It’s night. They look for food.
重、难点:night they
1.they look for food。 Game:trick game教师可用一种食物和一种其他的东西,如book,教师说不同的句子 学生指不同的东西。
2.情景:教师把食物藏起来,请两个小朋友找,看谁先找到,其他的小朋友在他们找的时候说句子.(培训师引出情景设计的重要性,每堂课都要求学生设计情景)
加分机制:加月亮,输入It’s night.
UNIT3
口语:How old are you?
重、难点: 对于意思的理解, 以及年龄的表达, 数字的掌握。咬舌音,咬唇音,[ks ],[v],鼻音
1. 首先突破数字 在前面几次课的时间里就将数字进行一个良好的输入,比如课堂用语one two three, four为新课作好铺垫. 还有加分机制,每次都要将结果多数几次. Game: magic fingers
2.老师输入: I’m 24. 然后问学生How old are you?
3.I’m 通过歌曲复习,旧知无需花过多功夫
4.歌曲: how old are you ?
游戏:fast reaction 老师说:four 请四岁的小朋友站起来说:I’m four. /magicfingers.
区分年龄 正确地输出,要求每个孩子都要能正确地说出自己的年龄。
课文: Apples, cookies andjuice! They have a big dinner .
重、难点:apples cookies juice have big dinner
1.先学单数的单词apple cookie juice
2.T: show pictures或是借助简笔画让学生理解三个单词的意思
3.Fast reaction (老师说单词,学生指相应的卡片,老师事先将三张卡片贴在不同的地方)
4. T use picture T read S point 不断将单词输入。将学生分为三组,分别代表三种食物,老师读到哪种事物,那组就站起来
5.Apples cookies andjuice.通过不同的手势区别/s/ /z/
4.They have a big dinner ,dinner 易读错[ler]对每个学生进行检查,有鼻子动的感觉。
5.game: finish my sentences
竞争机制:分组进行加苹果,饼干和果汁,结合apples, cookies and juice. They have a big dinner.
UNIT4
口语:Goodmorning, children. Good morning Miss white. Onon. Here. Lily. L: Here.
Mary. Not here.
重、难点: morning [n] 鼻音
1. 老师自己准备一个太阳公公的头饰, 利用板书进行解释
2. Game:
a. 请小朋友演小动物一个一个的跟‘太阳公公’打招呼,在音色上进行区分。
b. Door game.
c. 歌曲情景:Are you sleeping? 老师学公鸡叫, 假装睡着的小朋友伸懒腰说: Good morning. 然后请小朋友来当小公鸡。
d. 歌曲操练: Good morning, Daddy mummy.
可以与Good evening 进行对比教学.here 和 not here 教师点名,学生回答。
情境设计:老师将一位小朋友藏起来,并且大声喊名字。Ss: Not here! 1S:Here!
3 Game:dragon game
4情景:把一个小朋友藏起来,点到他时所有的学生一起说:not here。
5.每节课都可以进行点名将该口语用到实际生活中去
课文: I like cheese. Ilike fruit.
难点:like [k] fruit [t] 清辅音
1.老师:I like sb.(亲学生的脸庞)过渡到I like sth.可以通过对比I don’t like sth.
2.Game:finish my sentences,利用以学过的单词卡片,T :I like S:___.
3.韵律〈〈I like apple〉〉
竞争机制:结合I like cheese. I likefruit. 分男女生或者左右两边或师生比赛
UNIT5
口语:Apple or cookie? Apple, please.Hmm Yummy! Juice or milk?
Juice, please .Oh! I’msorry. That’s OK。
重、难点:or 元音饱满please [zi] I’m sorry. milk
1.fast reaction:教师展示图片学生根据图片抢答
2.情景:教师把吃的给学生,T:eat S:yummy.
3.加分机制:利用当堂课的内容,操练新知
4.情景:1)学生掉了东西 2)撞到了别人:Oh, I’m sorry.
课文: Hmm, those mice.They are noisy. I need a cat.
重、难点 those noisy[zi]
1.将学生分为两边,均扮演老鼠,老师指着哪边说those mice ,就发出老鼠的声音,T:they were very noisy.通过演示让学生理解课文意思.(还可替换单词those cat….)
2. 情景: 几个学生带上猫和老鼠或其他动物的头饰,T:I need a cat,带猫头饰的
学生上前学猫叫
竞争机制:结合口语T: Apple or cookie? Ss:____, please. T: Eat! / Drink
Ss: Yummy.
UNIT6
口语:Is it a pear? No. Is it a banana? Yes.
重、难点:Is it
1.利用手势结合音调,朗读法。
2.教师准备好卡片进行解释
3.歌曲:<<pear, I loveyou>> <<banana>> 533422 1234 555.
4.Game: magic guesser.(很多东西让学生选择,老师问,is it a ___? Ss:yes. / No.
5.加分机制:水果盘里的水果,结合口语内容
课文:The man gets a cat. Meow! I am hungry!
重、难点:The man gets a cat. am hungry
1.情景:老师――man Ss---不同动物,输入The man gets a ___.
2.情景:通过老师的表演理解I am hungry.|注意表演不要有歧义
3.Am歌曲复习 hungry(难点)
4.Game: dragon game,high and low voice
5.加分机制:Ss: I am hungry. T: ___ or___? 单个学生:____, please.复习口语
UNIT7
口语:What is this? It is a ____.
重、难点: It is a
1. it is a (make a smooth reading)
2.学习新单词和复习旧单词的过程(fast reaction/ magiceyes)
3.songs(little cat/mouse/dog)
课文:That cat! What shall we do?
重、难点:that What shall we do?
1.通过远近来突破理解this cat/ that cat
2. What shall we do?比较容易突破best performers
竞争机制:猫追老鼠,操练What shall we do?
UNIT8
口语: Do you likepeanuts? Yes, I do. No, I don’t.
重、难点:peanut don’t/do
1.T: I like cheese. Do you likecheese? Ss: yes/ no.(老师补充回答)
2. peanuts 新单词学习
3.记者招待会,S: 上台 S: Do you like ____? S: answer
4.song: Do you like ___? Yes, I do. / No, I don’t.
课文: Where is the cat? Meow!
重、难点:Where is the cat?
1. review: food and fruit and so on.(借助卡片或者教具,分发给学生)
2. T: Where is the _____?.(收回卡片或教具) nS: Meow / Wow…..(make the voice
of the animals)
3. role play
竞争机制:加peanuts, 同时输入操练Yes, I do. No, I don’t.
UNIT 9
口语: Good to see youagain. How are you doing? Pretty good!
重、难点:again pretty
1. T: Good to see you!
情境设计:借助日历,输入Good to see youagain. Ss: guess “again” (T: 手势)
2. T: How are you doing? Pretty good! So so! Too bad! 借助勾叉简笔画让学生进行选择,同时老师大量输入以上三种回答
3. 纠音操练:Pretty good! So so! Too bad!
4. 竞争机制:师生竞赛—画笑脸或哭脸(输入、操练Pretty good! Toobad!)
课文: It’s the cat! Run!Run! Run!
1. make a smooth reading “it’s the”
2. T: show cards and say “Meow,it’s the”(other animals) Ss: cat(other animals)
T: show cards and make theanimals’ voice Ss: It’s the ____.
3. walking song (输入run) 通过动作让学生区别walk run
4. 纠音run 操练run (wooden man)
5. role play Ss-mice T: cat Ss-mice S-cat S-cat S-mouse
6. 加分机制:与幼儿公开课加分机制一致,2 mice have a match, a cat is behind
them. 输入:It’s the cat. Run!
UNIT 10
口语: It’s break time. I need to go to the bathroom. Me too! Go ahead!
重、难点:bathroom 当堂课要求学生能输出I need to go to the bathroom. Metoo!
老师在该单元教授时可以考虑先学习课文再教授口语。利用下课的实际情景输入口语内容;在平时授课时老师要有意识地将这个口语进行提前输入
1. T: 情境设计,打下课铃 It’s break time. Who needs to go to thebathroom?
3. bathroom 可带学生去实地讲解(如果条件允许)
4. 纠音bath-room (dragon) → go to the bathroom → I need to → I need to go to the bathroom.
5. T: It’s break time. Who needs to go to the bathroom.
nS: I need to go to the bathroom.
T: Get in a line. Go ahead. (扩充一些对于课内教授内容有利的课外知识)
课文: What shall we do? Let’sbeat him up.
重、难点:beat him up
1. Review: Let’s performtogether.
2. review: Ss:narrator 1S: cat 1S: mouse1 1S: mouse 3 T: mouse2
perform: The man gets a cat……Let’sbeat him up. (老师输入新知)
3. 借助手偶:some Ss beat the cat.(不同的打的方式) T: Let’s beat him up.
4. 纠音操练:up → him up → beat him up → Let’s beat him up.
5. 常规游戏操练复习
竞争机制:1. 男女生对抗或者组与组之间对抗 T: It’s break time. Who needs to go
to the bathroom? 胜利方:I need to go to the bathroom.
2. 师生对抗:打猫 Let’s beat him up.
UNIT 11
口语:I’m thirsty. Here somewater, please. Thank you. Sure!
重、难点:thirsty. Here somewater. Sure!
老师在平时授课时应该有意识进行Thank you. Sure!的提前输入和操练
1. review: apples cookies…..(借助卡片或实物复习已经学过的食物单词)
T: Who is hungry? Ss: I’m hungry. T: Here some ____, please.(全班→ 个人)
2.T: I’m thirsty. I need some water. Oh, here some water. (通过情表释义)
3. hungry-thirsty(fastreaction) I say you do, I do you say
4. Ss: I’m hungry./ I’mthirsty. T: Here some ____,please. Ss: eat or drink.
6. here: 纠音(点名) Ss: Here! Some: “m” song
7. water (常规游戏突破该单词) 可以扩充milk, juice, cola等学生喜爱的饮料
8. T: I’m hungry. / thirsty. Ss: Here some ___. 注意如果是可数名词的话老师要通过手势提醒学生加/s/
9. thank you. Sure.(纠音)
10. 老师在输入时要有意识输入:You’re welcome. Not at all. 等回答
课文: But the cat is too big.
重、难点:but the big
1. review: Let’s perform together.
2. role play: T-mouse 3 (input: but the cat is too big.)
3. 准备道具:small / big apple small/ big mouse small/ big cat……学生理解
4. T: I want to wear this coat. But it is too small. ……(举例)
5. 纠音big → too big → is too big → but the cat → but the cat is too big.
竞争机制:喝饮料,胜利方:I’m thirsty. T: Here some _____, please.
Ss: Thank you. T: Sure.
UNIT 12
口语: What shall I do? Don’tcry! Try again. OK!
重、难点:cry try 区别What shall I do? & What shall we do?
情境设计:a boy is riding a bike. Suddenly he is falling down from the bike.He is crying. “What shall I do?” T: Don’tcry! Try again. Boy: Ok!
Ss: guess meaning.
1. What shall I do? Whatshall we do? (一个人,多人区别)
2. cry-laugh (fast reaction)
3. 借助加分机制输入操练Don’t cry! Try again.
竞争机制:失败者加哭脸:What shall I do? 胜利者加笑脸: Don’t cry! Try again.
课文:Then what shall we do? Idon’t know.
重、难点:then I don’t know.
1. review: Let’s perform together.
2. role play: T-mouse 4 输入 Do you know? (不停问学生) S: Yes/No T: 补充完整Yes, I know. / No, I don’t know.
3. 纠音know → I know. / I don’t know. (I say you do, I do you say.)
在平时上课时老师可以作为课堂用语在班上提问时常用
UNIT 13
口语: Look at the balloons. How nice! How many are there? One, two,three, four, five! Yes, five.
重、难点:cry try 区别What shall I do? & What shall we do?
情境设计:a boy is riding a bike. Suddenly he is falling down from the bike.He is crying. “What shall I do?” T: Don’tcry! Try again. Boy: Ok!
Ss: guess meaning.
1. What shall I do? Whatshall we do? (一个人,多人区别)
2. cry-laugh (fast reaction)
3. 借助加分机制输入操练Don’t cry! Try again.
竞争机制:失败者加哭脸:What shall I do? 胜利者加笑脸: Don’t cry! Try again.
课文:I know! Let’s put a bell on the cat! Good idea!
重、难点:Let’s put a bell on the cat! Idea
1. review: Let’s performtogether.
2. role play: T-mouse 4 输入 Do you know? (不停问学生) S: Yes, I know. (当学生回答该句时老师要进行Good idea!的情表和输入)/ No, I don’tknow. T: perform( I know! Let’s put abell on the cat!) 输入
3. 纠音操练:put a bell / on the cat (dragon)
4. 纠音操练:idea → Good idea!
UNIT 14
口语: What color is it? It’s blue. It’s red.
重、难点:几种常见颜色的学习
1. T: It’s red./ blue/ greed…..(老师可以根据学生情况选择教授颜色的种类和数量) 借助不同的物体可以先问What’s this? 然后加上What color is it? It’s____.
2. 纠音操练:red / blue (正反面拿卡片)→ It’s ____. (注意有些学生会发成It’s a red.要及时纠音)
3. 让学生自己寻找周围是red / blue的东西并主动输出red / blue
4. 可以将物体和颜色结合起来,如:red apple……
课文:A bell? It’s noisy! We can hear the bell. Yeah! Good idea!
重、难点:We can hear the bell.
1. complete my sentences (老师需要注意要学生补充的地方并且要准备充分的教具,自身的情表要很到位 T: A ___? It’s ____. We can hear the ____. Yeah! ____.)
2. hear结合see / smell / eat等感官动词,fast reaction
3. 纠音操练hear → hear the bell → We can hear the bell.
竞争机制:结合We can hear the bell. 胜利方可以听,画铃声,同时输入操练We can hear the bell.
UNIT 15
口语: Where is Onon? I don’tknow. Here I am.
重、难点:Here I am.
1. Let’s perform the story (Look, fat mice……Where is the cat? Meow!)
2. T: Where is the ____? (animal / fruit) → Where is ____?(sb.) Ss: Here! T: 补充Here I am.
3. Game: 1S: hide T: Where is____? Do you know? Ss: I know. / I don’tknow.
T: call the kid’s name. 1S: Here! T: 补充Here I am!
4. 纠音操练:Here I am.
Song: 12 31 12 31 345(Where is ___. I don’t know. Where is____. Here I am.)
课文:Now, now, who’s going to put a bell on the cat? Oh, not me! Not me!
重、难点:now not me
1. review: Let’s performtogether.
2. role play: T-mouse 5 输入Who’s going to put a bell on the cat? (不停问学生) S: Yes. / No. T: Me? Not me? (情景表演) Ss: 理解意思
3. 纠音操练:now Who’s going toput a bell on the cat? 可扩充 Who’s going to…. Ss: I’m going to ….. 同时可以输入 not me
4. 纠音操练:Not me!
竞争机制:挂铃铛 T: Who’s going to put a bell on the cat? Winner: It’s me. Loser:Not me.
UNIT 16
口语: See you tomorrow. Seeyou!
重、难点: tomorrow
老师在每次下课放学前需要有意识地进行See you ____.的输入
1. 借助卡片进行理解, 加入good bye
2. 纠音操练:to-mo-rrow
3. 常规游戏操练:See you tomorrow.
课文:Not me! Me? Not me! Too bad!
重、难点:too bad
课文部分可将重点放在复习上
1. review: Let’s perform together.
2. 纠音bad-good → too bad / very good
竞争机制:任意加分机制都可以,在加分的时候需要输入操练very good以及too bad
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